3D with SceneKit

SceneKit is a high level 3D framework for Mountain Lion that was introduced almost a year ago at WWDC 12. It is all Objective-C and integrates with other UI frameworks like Cocoa and Core Animation. This means that you can use normal NSColors, NSImages and CATransform3Ds to configure your 3D scene. It also means that you can easily animate property changes, like for example position or transform, using a regular CAAnimations and addAnimation:forKey:. Sounds amazing? It is.

SceneKit Cocoa 3D